

His high speed also allows him to benefit from Trinkets that have a speed threshold to acquire their buffs. This means the Virtuoso will most likely act at the beginning of every turn.

One of the biggest selling points, unique to this path, is that the Virtuoso is a ludicrously fast hero clocking in at 8 base speed with the Altar buff. While considering builds for the Jester, fans must be aware that builds that work for the other paths can also be easily adapted to the Virtuoso. RELATED: Darkest Dungeon 2: How To Unlock Every Hero +100% Damage when the target has a combo marker To reach that point of peak monster slaying, this guide will show various effective options for building the Jester.Īt the beginning of the turn, Pull target 1 (2) Rank(s) forward (3 rounds) A well-built Jester can be a walking nightmare for any creature unlucky enough to cross the party's path. However, there's a reason why he looks like a mixture of Jason Vorhees and Pennywise the Clown. The Jester is a support hero in Darkest Dungeon 2 who specializes in moving himself (and his teammates in the process) to optimal positions and removing stress through Inspiring Tune. RELATED: Darkest Dungeon 2: Best Stagecoach Items This setup almost sounds like the beginning of a bad joke, but veterans of the series will know that laughing will be the last thing the monsters feel like doing after encountering him and his party. The only hero I would avoid completely for this part is the leper.A cackling jester walks into a dungeon filled with monsters. But the position swapping the enemies do here backfires on them completely if you have a jester. You can probably use a MAA instead of a highwayman, a hellion instead of a crusader etc. If there is a must for the first part of DD, in my opinion, it is the jester.

The fourth is whatever, but I believe I used a hound master. I also used a crusader with lance, so that he could do something meaningful even if he was moved into the fourth rank. Plus your jester can stress heal any time he isn't in rank one. Sometimes you can fire a PBS with your rank 1 HWM with the jester in rank two and therefore get a finale immediately after, and then another PBS after that. That way you get lots of rank one freebies with those two and the damage is very high as a result. The last time I did it, I used a jester and highwayman with finale and PBS/riposte respectively. Because of the shuffling you want people who can do something regardless on what rank they are in.
